#ifndef _CGAMESCENE_H_
#define _CGAMESCENE_H_

#include "Common.h"
#include "IGameScene.h"

#include <Ogre.h>

class CGameScene : public IGameScene
{
public:
	CGameScene();
	~CGameScene();
protected:
	Ogre::SceneManager *m_pogreSceneManager;
};

#endif